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WHAT YOU NEED TO PLAY GRIT All you need is a ten-sided dice (1d10), a play area (either ADVENTURE AREAS and/or similar miniatures game surfaces), a pencil, a piece of paper, and miniature figures (or other objects) to represent your Character(s). Distances are presented in the form of inches with the scale 1" [2.5 cm] on the table-top or playing surface, equaling 5' [1.5 m] all measurements listed in feet are relative to the miniatures. Any interior gameplay surface used should have a 1" square or hex grid as do ADVENTURE AREAS. If playing an exterior scenario without the use of a 1" grid or hex system, a ruler, measuring tape, or marked string will aid in measuring distances. Some coins or tokens will help you to keep track of each Character's Action Points. That's it let the battle begin! GRIT Basic Rules Free Online GRIT Multigenre Miniatures Rules Advanced System
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This page was last updated September 19, 2004
Content copyright © 1993 to 2004 by Kevin Davies. All rights reserved. |
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